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With the latest version of StC launcher and app, the first time setup just got easier. For more detail, check the updated quick start guide.
It’s contains SyncToCloud supported gog games.
Some old (and new) games consume 100% cpu. Look at Fallout 1 cpu usage. The game requirement is Intel Pentium 90 (!) Mhz CPU, but if you launch it consumes 100% cpu of any modern CPU (one core). It’s no good…
We found a global solution of this problem, called Battle Encoder Shirase (BES). It’s a freeware application, and can limit any application cpu (tested on win xp, 7,8).
Some of templates upgraded with bes support. If you define bes path (bes_dir global or local variable) job start bes before the app, and limiting it’s cpu resources. The limitation percentage is based on application, and your cpu calculation power. You can tune it with bes_cpulimit local variable.
You can found BES executer task example in fallout 1 template (task name: Bes cpu fix).
64 bit binaries added to download section
Template migration done, check out new templates page!
We are proud to announce SyncToCloud has just been released as open source software under the Apache 2.0 License!
You can download the full source code by cloning the Git repository hosted at sourceforge.net.
Use “leave feedback” menu (left side of this page), or http://synctocloud.idea.informer.com link to give feedback.
If you find this project useful, please consider donating to support the development.
You can donate here.
SyncToCloud Facebook site created: http://www.facebook.com/synctocloud