Old games, Bes, other goodies

Some old (and new) games consume 100% cpu. Look at Fallout 1 cpu usage. The game requirement is Intel Pentium 90 (!) Mhz CPU, but if you launch it consumes 100% cpu of any modern CPU (one core). It’s no good…

We found a global solution of this problem, called Battle Encoder Shirase (BES). It’s a freeware application, and can limit any application cpu (tested on win xp, 7,8).

Some of templates upgraded with bes support. If you define bes path (bes_dir global or local variable) job start bes before the app, and limiting it’s cpu resources. The limitation percentage is based on application, and your cpu calculation power. You can tune it with bes_cpulimit local variable.

You can found BES executer task example in fallout 1 template (task name: Bes cpu fix).

 

What is SyncToCloud?

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SyncToCloud is the delivery of free, open source software designed to synchronize data from various sources into a cloud.

We aim to provide (and continuously improve) an easy to use software, which is still adaptable to complex problems. Should you have any questions or comments, or if you maybe detected any bugs, please send your remarks to us. We’ll read them. Really.

If you are new user, check quick start guide first.

Features

  • synchronize data from various sources into a cloud
  • support any file based cloud storage provider (dropbox, google drive, skydrive, etc)
  • multiplatform (windows, linux, mac)
  • can manage template based synchronisation rules (with variable support) via gui interface
  • conflict handling
  • online template repository and template publishing
  • it’s free